local skynet = require "skynet"
local filelog = require "filelog"
local math_rand = math.random

local fwavecount = 0
local frandcount = 0

local trigger = {
	[0] = function(GameLogic, minutecount)
		local rand = math_rand(100)
		if rand <= 100 then
			-- if minutecount%2 == 0 then	-- 创建boss鱼
				GameLogic.createfish(20)
			-- end
		end
		rand = math_rand(100)
		if rand <= 25 then
			GameLogic.createfishbyfunc("createfishwave", minutecount)
		elseif rand > 100 then
			GameLogic.createfishbyfunc("createfishrand")
		end
	end,
}

return trigger